Hello, I’m a designer who treats ideas like seeds—I plant them, sketch them, and watch them grow into stories.
Hello, I’m a designer who treats ideas like seeds—I plant them, sketch them, and watch them grow into stories.
UI / UX Design
Graphic Design
Brand Identity
Creative Direction
Illustration
Information & Data Visualization
Exhibition & Spatial Graphics
Motion / Micro-interaction
Packaging & Product Visual Design
Lead Designer
Cliccck Company — Los Angeles, USA
Jan 2025 – Present
Art Director
InProcess Design Studio — Beijing, China
Jan 2021 – Jan 2025
Lead Visual Designer, 751 International Design Festival
Beijing 751 International Design Week
Jun – Oct 2023 · Beijing, China
Lead Designer
Cliccck Company — Los Angeles, USA
Jan 2025 – Present
Art Director
InProcess Design Studio — Beijing, China
Jan 2021 – Jan 2025
Lead Visual Designer,
751 International Design Festival
Beijing 751 International Design Week
Jun – Oct 2023 · Beijing, China
UI/UX Gadget Tester
I love trying new apps, interfaces, and digital experiences — sometimes a random bug becomes the start of a new idea.
Sotheby’s Toy Collector
I’m drawn to limited-edition toys, art collectibles, and rare pieces, especially those with strong storytelling and craftsmanship.
Hiking & Nature Lover
I recharge by disappearing into the mountains for a few hours. Most of my ideas show up when I’m zoning out on a trail.
Marathon Trainee
I don’t actually love running, but I’m surprisingly persistent. Currently leveling up from “dislike running” → “can run” → “want to run.”
Travel Addict
Switching cities always resets my perspective. I’m good at finding my rhythm in unfamiliar places.
Photography Enthusiast
I like capturing small emotional details in everyday life — light, streets, quiet moments between strangers.
A brief look at my journey.

Summer 2024

Summer 2024

Summer 2024
Beijing International Design Week
Created the festival’s main visual identity and exhibition graphics across multiple venues.
Branding / Exhibition Design
Designed a calm, modern identity for pet essentials—turning everyday care into something warm, clean, and collectible.
Brand System / Product Packaging
UI / UX Design
Graphic Design
Brand Identity
Creative Direction
Illustration
Information & Data Visualization
Exhibition & Spatial Graphics
Motion / Micro-interaction
Packaging & Product Visual Design
Brand/ Ui/ Ux/ Illustration
Sunday Park
Branding
2025-2026
Sunday Park
Branding
2025-2026
Sunday Park
Branding
2025-2026
Sunday Park
Branding
2025-2026
Sunday Park
Branding
2025-2026
Sunday Park
Branding
2025-2026
I’ve always enjoyed making small interactive games. One of my favorite games is Stardew Valley, and I love the quiet, playful feeling of building a little world piece by piece.
For me, design often feels similar to a game — you start with a simple environment, try different actions, observe how things respond, and slowly shape the experience over time.
This small pixel farm is a playful experiment where visitors can plant crops, water the land, and gradually transform the scene through simple interactions.
I’ve always enjoyed making small interactive games. One of my favorite games is Stardew Valley, and I love the quiet, playful feeling of building a little world piece by piece.
For me, design often feels similar to a game — you start with a simple environment, try different actions, observe how things respond, and slowly shape the experience over time.
This small pixel farm is a playful experiment where visitors can plant crops, water the land, and gradually transform the scene through simple interactions.